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Dagny Holt

Common dwarf, Villagers

Numbers by tier

Its blow is its own roll of 6-10 times its power; every tier of its land above the first adds 30 Health, 30 Power, 10 Accuracy, 10 Evasion, 10 Penetration, 5 to each save and potency, 10 Perception, and its armour and any resistance over 100 grow by 70% of what they have over it (a weakness stays as it is). How creatures grow.

TierHealthA blowPowerAccuracyEvasionArmourExperience
11667-12 blunt120100100120 blunt, 120 piercing, 120 slashing60

At tier 1: saves Stance save 120, Reflexes save 100, Endurance save 120, Wits save 100, Will save 100, Courage save 100; no resistance above or below 100. Crit 100, regeneration 120, perception 100.

How it behaves

Stance
Neutral: answers only a blow
Notices you at
12 m (less in the dark, more with a torch)
Gives up the chase
Only when it loses sight of you: it searches where it last saw you, then strays, still wounded
Hours
Day and night
Comes back
Its camp grows back by up to 10% an hour once thinned

Loot

Gold: 1 to 4 at tier 1. The chance a kill gives each item:

ItemTier 1
Orc Tooth4.3%
Cracked Skull2.2%
Rusty Sword1.1%
Bronze Axe0.65%
Orc Knife0.65%
Oak Shield1.1%
Leather Cap1.1%
Padded Jerkin0.86%
Cloth Wraps0.86%
Old Boots0.86%
Hide Mantle0.65%
Wool Trousers0.86%
Copper Amulet0.43%
Iron Band0.43%
Clue Scroll0.22%
Iron Greatsword0.32%
Iron Great Axe0.32%
Iron Maul0.32%
Iron Spear0.32%
Worn Sword0.08%
Wooden Shield0.08%
Torch0.08%
Hatchet0.08%
Pick0.08%
Traveller's Wraps0.08%
Worn Axe0.08%
Worn Dagger0.08%
Hunting Bow0.08%
Walking Staff0.08%
Leather Boots0.08%
Leather Jerkin0.08%
Linen Shirt0.08%
Linen Trousers0.08%
Linen Hood0.08%
Bone Talisman0.08%
Squire's Mail0.08%
Squire's Gauntlets0.08%
Squire's Boots0.08%
Tracker's Leathers0.08%
Tracker's Bracers0.08%
Tracker's Boots0.08%
Oathbound Plate0.08%
Oathbound Gauntlets0.08%
Oathbound Sabatons0.08%
Scholar's Robe0.08%
Scholar's Cuffs0.08%
Scholar's Shoes0.08%
Kindled Robe0.08%
Kindled Cuffs0.08%
Kindled Shoes0.08%
Chaplain's Vestments0.08%
Chaplain's Gloves0.08%
Chaplain's Boots0.08%
Grove Robe0.08%
Grove Wraps0.08%
Grove Boots0.08%
Footpad's Jerkin0.08%
Footpad's Gloves0.08%
Footpad's Boots0.08%
Minstrel's Doublet0.08%
Minstrel's Gloves0.08%
Minstrel's Boots0.08%
Iron Gauntlets0.08%
Iron Sabatons0.08%
Iron Sword0.08%
Iron Dagger0.08%
Leather Trousers0.08%
Linen Gloves0.08%
Linen Shoes0.08%
Shortbow0.08%
Quarterstaff0.08%
Copper Ring0.08%
Iron Sceptre0.08%
Scroll: Knight's Blade0.11%
Scroll: Plate Hauberk0.11%
Scroll: Plate Greaves0.11%
Scroll: Steel Axe0.11%
Scroll: Steel Pick0.11%
Scroll: Oak Shield0.11%
Scroll: Elixir of Carrying0.11%
Scroll: Oak Plank0.11%
Scroll: Silver Ingot0.11%
Scroll: Herbed Roast0.11%
Scroll: Silver Ring0.11%
Scroll: Silver Pendant0.11%
Scroll: Oak Bow0.11%
Scroll: Beam0.11%
Scroll: Gem Dust0.11%
Scroll: Greater Healing Draught0.11%
Scroll: Smoked Eel0.11%
Scroll: Barley Ale0.11%
Scroll: Barley Malt0.11%
Scroll: Pie Crust0.11%
Scroll: Berry Biscuit0.11%
Scroll: Thick Leather0.11%
Scroll: Leather Jerkin0.11%
Scroll: Hide Mantle0.11%
Scroll: Hunter's Hood0.11%
Scroll: Twine0.11%
Scroll: Fishing Net0.11%
Scroll: Linen Hood0.11%
Scroll: Traveller's Cloak0.11%
Scroll: Stone Slab0.11%
Scroll: Clue Scroll0.11%
Scroll: Vellum0.11%
Scroll: Runestone0.11%
Scroll: Steel Dagger0.11%
Scroll: Steel Gauntlets0.11%
Scroll: Steel Sabatons0.11%
Scroll: Steel War Axe0.11%
Scroll: Steel Spaulders0.11%
Scroll: Linen Mantle0.11%
Scroll: Silver Chain0.11%
Scroll: Fine Lamp Oil0.11%
Scroll: Flash Powder0.11%
Scroll: Hearty Broth0.11%
Scroll: Berry Tart0.11%
Scroll: Berry Cider0.11%
Scroll: Empower +40.11%
Scroll: Empower +50.11%
Scroll: Lesser Sharpness0.11%
Scroll: Lesser Precision0.11%
Scroll: Lesser Ferocity0.11%
Scroll: Lesser Swiftness0.11%
Scroll: Lesser Warding0.11%
Scroll: Lesser Vitality0.11%
Scroll: Lesser Grace0.11%
Scroll: Lesser Insight0.11%
Scroll: Lesser Quickening0.11%
Scroll: Break Rare Pieces0.11%
Scroll: Carrot0.11%
Scroll: Barley0.11%
Scroll: Grain Reading0.11%
Scroll: Seam Reading0.11%
Scroll: Keen Nose0.11%
Scroll: Ripe Eye0.11%
Scroll: Reading the Water0.11%
Scroll: Reading the Tide0.11%
Scroll: Hide Reading0.11%
Scroll: Bed Reading0.11%
Scroll: Chainmail Coif0.11%
Scroll: Chainmail Gloves0.11%
Scroll: Chainmail Boots0.11%
Scroll: Chainmail Mantle0.11%
Scroll: Steel Greatsword0.11%
Scroll: Steel Great Axe0.11%
Scroll: Steel Maul0.11%
Scroll: Steel Spear0.11%

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.