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The Gutterer

Boss undead, The Undead

Numbers by tier

Its blow is its own roll of 4-6 times its power; every tier of its land above the first adds 30 Health, 30 Power, 10 Accuracy, 10 Evasion, 10 Penetration, 5 to each save and potency, 10 Perception, and its armour and any resistance over 100 grow by 70% of what they have over it (a weakness stays as it is), and its rank (Boss) makes its health 500% and its power 200% of a common one's. How creatures grow.

TierHealthA blowPowerAccuracyEvasionArmourExperience
12759-14 blunt230120120120 blunt, 130 piercing, 110 slashing600

At tier 1: saves Stance save 115, Reflexes save 110, Endurance save 110, Wits save 100, Will save 100, Courage save 100; resistances Poison 600, Holy 60 (weak), Shadow 140. Crit 120, regeneration 110, perception 100.

How it behaves

Stance
Aggressive
Notices you at
12 m (less in the dark, more with a torch)
Gives up the chase
Only when it loses sight of you: it searches where it last saw you, then strays, still wounded
Hours
Day and night
Comes back
Its camp grows back by up to 10% an hour once thinned

Loot

Its rank rolls the table 4 times for each hero who earns its loot. Gold: 1 to 4 at tier 1. The chance a kill gives each item:

ItemTier 1
Orc Tooth16%
Cracked Skull8.4%
Rusty Sword4.3%
Bronze Axe2.6%
Orc Knife2.6%
Oak Shield4.3%
Leather Cap4.3%
Padded Jerkin3.4%
Cloth Wraps3.4%
Old Boots3.4%
Hide Mantle2.6%
Wool Trousers3.4%
Copper Amulet1.7%
Iron Band1.7%
Clue Scroll0.86%
Iron Greatsword1.3%
Iron Great Axe1.3%
Iron Maul1.3%
Iron Spear1.3%
Worn Sword0.32%
Wooden Shield0.32%
Torch0.32%
Hatchet0.32%
Pick0.32%
Traveller's Wraps0.32%
Worn Axe0.32%
Worn Dagger0.32%
Hunting Bow0.32%
Walking Staff0.32%
Leather Boots0.32%
Leather Jerkin0.32%
Linen Shirt0.32%
Linen Trousers0.32%
Linen Hood0.32%
Bone Talisman0.32%
Squire's Mail0.32%
Squire's Gauntlets0.32%
Squire's Boots0.32%
Tracker's Leathers0.32%
Tracker's Bracers0.32%
Tracker's Boots0.32%
Oathbound Plate0.32%
Oathbound Gauntlets0.32%
Oathbound Sabatons0.32%
Scholar's Robe0.32%
Scholar's Cuffs0.32%
Scholar's Shoes0.32%
Kindled Robe0.32%
Kindled Cuffs0.32%
Kindled Shoes0.32%
Chaplain's Vestments0.32%
Chaplain's Gloves0.32%
Chaplain's Boots0.32%
Grove Robe0.32%
Grove Wraps0.32%
Grove Boots0.32%
Footpad's Jerkin0.32%
Footpad's Gloves0.32%
Footpad's Boots0.32%
Minstrel's Doublet0.32%
Minstrel's Gloves0.32%
Minstrel's Boots0.32%
Iron Gauntlets0.32%
Iron Sabatons0.32%
Iron Sword0.32%
Iron Dagger0.32%
Leather Trousers0.32%
Linen Gloves0.32%
Linen Shoes0.32%
Shortbow0.32%
Quarterstaff0.32%
Copper Ring0.32%
Iron Sceptre0.32%
Scroll: Knight's Blade0.43%
Scroll: Plate Hauberk0.43%
Scroll: Plate Greaves0.43%
Scroll: Steel Axe0.43%
Scroll: Steel Pick0.43%
Scroll: Oak Shield0.43%
Scroll: Elixir of Carrying0.43%
Scroll: Oak Plank0.43%
Scroll: Silver Ingot0.43%
Scroll: Herbed Roast0.43%
Scroll: Silver Ring0.43%
Scroll: Silver Pendant0.43%
Scroll: Oak Bow0.43%
Scroll: Beam0.43%
Scroll: Gem Dust0.43%
Scroll: Greater Healing Draught0.43%
Scroll: Smoked Eel0.43%
Scroll: Barley Ale0.43%
Scroll: Barley Malt0.43%
Scroll: Pie Crust0.43%
Scroll: Berry Biscuit0.43%
Scroll: Thick Leather0.43%
Scroll: Leather Jerkin0.43%
Scroll: Hide Mantle0.43%
Scroll: Hunter's Hood0.43%
Scroll: Twine0.43%
Scroll: Fishing Net0.43%
Scroll: Linen Hood0.43%
Scroll: Traveller's Cloak0.43%
Scroll: Stone Slab0.43%
Scroll: Clue Scroll0.43%
Scroll: Vellum0.43%
Scroll: Runestone0.43%
Scroll: Steel Dagger0.43%
Scroll: Steel Gauntlets0.43%
Scroll: Steel Sabatons0.43%
Scroll: Steel War Axe0.43%
Scroll: Steel Spaulders0.43%
Scroll: Linen Mantle0.43%
Scroll: Silver Chain0.43%
Scroll: Fine Lamp Oil0.43%
Scroll: Flash Powder0.43%
Scroll: Hearty Broth0.43%
Scroll: Berry Tart0.43%
Scroll: Berry Cider0.43%
Scroll: Empower +40.43%
Scroll: Empower +50.43%
Scroll: Lesser Sharpness0.43%
Scroll: Lesser Precision0.43%
Scroll: Lesser Ferocity0.43%
Scroll: Lesser Swiftness0.43%
Scroll: Lesser Warding0.43%
Scroll: Lesser Vitality0.43%
Scroll: Lesser Grace0.43%
Scroll: Lesser Insight0.43%
Scroll: Lesser Quickening0.43%
Scroll: Break Rare Pieces0.43%
Scroll: Carrot0.43%
Scroll: Barley0.43%
Scroll: Grain Reading0.43%
Scroll: Seam Reading0.43%
Scroll: Keen Nose0.43%
Scroll: Ripe Eye0.43%
Scroll: Reading the Water0.43%
Scroll: Reading the Tide0.43%
Scroll: Hide Reading0.43%
Scroll: Bed Reading0.43%
Scroll: Chainmail Coif0.43%
Scroll: Chainmail Gloves0.43%
Scroll: Chainmail Boots0.43%
Scroll: Chainmail Mantle0.43%
Scroll: Steel Greatsword0.43%
Scroll: Steel Great Axe0.43%
Scroll: Steel Maul0.43%
Scroll: Steel Spear0.43%

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.