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The Stalker

Rare undead, The Undead

Numbers by tier

Its blow is its own roll of 7-11 times its power; every tier of its land above the first adds 30 Health, 30 Power, 10 Accuracy, 10 Evasion, 10 Penetration, 5 to each save and potency, 10 Perception, and its armour and any resistance over 100 grow by 70% of what they have over it (a weakness stays as it is), and its rank (Rare) makes its health 200% and its power 150% of a common one's. How creatures grow.

TierHealthA blowPowerAccuracyEvasionArmourThe DragExperience
120213-21 slashing187140140110 blunt, 130 piercing, 120 slashing5300

At tier 1: saves Stance save 125, Reflexes save 120, Endurance save 120, Wits save 100, Will save 100, Courage save 100; resistances Poison 600, Holy 60 (weak), Shadow 140. Crit 140, regeneration 120, perception 100.

The Drag

“Lunges, hooks its quarry and drags it into the dark.”

Windup (the warning)
1.2 s
Cooldown
15 s
Reach
3 m
Made with
Might potency

How it behaves

Stance
Aggressive
Notices you at
14 m (less in the dark, more with a torch)
Gives up the chase
Only when it loses sight of you: it searches where it last saw you, then strays, still wounded
Hours
Day and night
At night, light
Drawn to light at night
Comes back
Its camp grows back by up to 10% an hour once thinned

Loot

Its rank rolls the table 3 times for each hero who earns its loot. Gold: 1 to 4 at tier 1. The chance a kill gives each item:

ItemTier 1
Orc Tooth12%
Cracked Skull6.3%
Rusty Sword3.2%
Bronze Axe1.9%
Orc Knife1.9%
Oak Shield3.2%
Leather Cap3.2%
Padded Jerkin2.6%
Cloth Wraps2.6%
Old Boots2.6%
Hide Mantle1.9%
Wool Trousers2.6%
Copper Amulet1.3%
Iron Band1.3%
Clue Scroll0.65%
Iron Greatsword0.97%
Iron Great Axe0.97%
Iron Maul0.97%
Iron Spear0.97%
Worn Sword0.24%
Wooden Shield0.24%
Torch0.24%
Hatchet0.24%
Pick0.24%
Traveller's Wraps0.24%
Worn Axe0.24%
Worn Dagger0.24%
Hunting Bow0.24%
Walking Staff0.24%
Leather Boots0.24%
Leather Jerkin0.24%
Linen Shirt0.24%
Linen Trousers0.24%
Linen Hood0.24%
Bone Talisman0.24%
Squire's Mail0.24%
Squire's Gauntlets0.24%
Squire's Boots0.24%
Tracker's Leathers0.24%
Tracker's Bracers0.24%
Tracker's Boots0.24%
Oathbound Plate0.24%
Oathbound Gauntlets0.24%
Oathbound Sabatons0.24%
Scholar's Robe0.24%
Scholar's Cuffs0.24%
Scholar's Shoes0.24%
Kindled Robe0.24%
Kindled Cuffs0.24%
Kindled Shoes0.24%
Chaplain's Vestments0.24%
Chaplain's Gloves0.24%
Chaplain's Boots0.24%
Grove Robe0.24%
Grove Wraps0.24%
Grove Boots0.24%
Footpad's Jerkin0.24%
Footpad's Gloves0.24%
Footpad's Boots0.24%
Minstrel's Doublet0.24%
Minstrel's Gloves0.24%
Minstrel's Boots0.24%
Iron Gauntlets0.24%
Iron Sabatons0.24%
Iron Sword0.24%
Iron Dagger0.24%
Leather Trousers0.24%
Linen Gloves0.24%
Linen Shoes0.24%
Shortbow0.24%
Quarterstaff0.24%
Copper Ring0.24%
Iron Sceptre0.24%
Scroll: Knight's Blade0.32%
Scroll: Plate Hauberk0.32%
Scroll: Plate Greaves0.32%
Scroll: Steel Axe0.32%
Scroll: Steel Pick0.32%
Scroll: Oak Shield0.32%
Scroll: Elixir of Carrying0.32%
Scroll: Oak Plank0.32%
Scroll: Silver Ingot0.32%
Scroll: Herbed Roast0.32%
Scroll: Silver Ring0.32%
Scroll: Silver Pendant0.32%
Scroll: Oak Bow0.32%
Scroll: Beam0.32%
Scroll: Gem Dust0.32%
Scroll: Greater Healing Draught0.32%
Scroll: Smoked Eel0.32%
Scroll: Barley Ale0.32%
Scroll: Barley Malt0.32%
Scroll: Pie Crust0.32%
Scroll: Berry Biscuit0.32%
Scroll: Thick Leather0.32%
Scroll: Leather Jerkin0.32%
Scroll: Hide Mantle0.32%
Scroll: Hunter's Hood0.32%
Scroll: Twine0.32%
Scroll: Fishing Net0.32%
Scroll: Linen Hood0.32%
Scroll: Traveller's Cloak0.32%
Scroll: Stone Slab0.32%
Scroll: Clue Scroll0.32%
Scroll: Vellum0.32%
Scroll: Runestone0.32%
Scroll: Steel Dagger0.32%
Scroll: Steel Gauntlets0.32%
Scroll: Steel Sabatons0.32%
Scroll: Steel War Axe0.32%
Scroll: Steel Spaulders0.32%
Scroll: Linen Mantle0.32%
Scroll: Silver Chain0.32%
Scroll: Fine Lamp Oil0.32%
Scroll: Flash Powder0.32%
Scroll: Hearty Broth0.32%
Scroll: Berry Tart0.32%
Scroll: Berry Cider0.32%
Scroll: Empower +40.32%
Scroll: Empower +50.32%
Scroll: Lesser Sharpness0.32%
Scroll: Lesser Precision0.32%
Scroll: Lesser Ferocity0.32%
Scroll: Lesser Swiftness0.32%
Scroll: Lesser Warding0.32%
Scroll: Lesser Vitality0.32%
Scroll: Lesser Grace0.32%
Scroll: Lesser Insight0.32%
Scroll: Lesser Quickening0.32%
Scroll: Break Rare Pieces0.32%
Scroll: Carrot0.32%
Scroll: Barley0.32%
Scroll: Grain Reading0.32%
Scroll: Seam Reading0.32%
Scroll: Keen Nose0.32%
Scroll: Ripe Eye0.32%
Scroll: Reading the Water0.32%
Scroll: Reading the Tide0.32%
Scroll: Hide Reading0.32%
Scroll: Bed Reading0.32%
Scroll: Chainmail Coif0.32%
Scroll: Chainmail Gloves0.32%
Scroll: Chainmail Boots0.32%
Scroll: Chainmail Mantle0.32%
Scroll: Steel Greatsword0.32%
Scroll: Steel Great Axe0.32%
Scroll: Steel Maul0.32%
Scroll: Steel Spear0.32%

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.