Races
Five peoples, each with its own share of the attributes, its own talents and its own weapons.
Humans
Settlers of every road and river, the most varied people of Eremor. Quick to learn any trade: they start with two more points.
Even in every attribute
Elves
Long-lived and light of foot, at home under old trees. Keen hands and minds on slighter frames.
STR -5% · DEX +15% · CON -10% · INT +10%
Dwarves
Stocky folk of the deep halls and the mountain roads. Hard to hurt, harder to stop, slow to warm to strangers.
STR +10% · DEX -10% · CON +20% · CHA -10%
Halflings
Small, quick and cheerful, found wherever a hearth is warm. Nimble and well liked; not built for heavy blows.
STR -20% · DEX +20% · CHA +10%
Gnomes
Small tinkers and scholars with big heads and bigger ideas. Sharp of mind, slight of arm.
STR -20% · CON -5% · INT +20% · WIS +5%