Weapon styles
Every weapon fights in its style: the damage, the reach and the time each swing takes.
| Style | Hands | Damage | Swing | Windup | Reach | Starts with it | Weapons |
|---|---|---|---|---|---|---|---|
| Sword | 1 | 20 | 1.7 s | 0.4 s | 1.6 m | Humans | |
| Axe | 1 | 24 | 1.9 s | 0.47 s | 1.6 m | Dwarves | |
| Dagger | 1 | 14 | 1.4 s | 0.3 s | 1.6 m | Halflings | |
| Bow | 2 | 16 | 1.97 s | 0.33 s | 9 m, shot | Elves | |
| Staff | 2 | 28 | 2 s | 0.5 s | 2 m | Gnomes |
A weapon's own damage adds to its style's. A halfling's two daggers each strike with their own hand.