Last Light of Eremor

The Old Colossus

World troll, Orcs

Where it walks

PlaceTierWhenHow many
The meadow2during The Old Colossus1

Numbers by tier

A creature grows 40% in health, 25% in damage and 100% in experience for every tier of its land, after its rank (World: 6000% health, 300% damage, 4000% experience).

TierHealthA blowGround SlamExperienceRatings
23360451501600+10

Ground Slam

“Raises its club high and brings it down on everything before it.”

Windup (the warning)
1.5 s
Cooldown
10 s
Reach
4 m, 120° arc
Resisted with
Reflexes

How it behaves

Stance
Aggressive
Notices you at
12 m (less in the dark, more with a torch)
Gives up the chase at
25 m from home
Hours
Day and night
Comes back
Its camp grows back by up to 10% an hour once thinned

Loot

Its rank rolls the table 8 times for each hero who earns its loot. Gold: 2 to 7 at tier 2. The chance a kill gives each item:

Comes out with

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.