The Old Colossus
World troll, Orcs
Where it walks
| Place | Tier | When | How many |
|---|---|---|---|
| The meadow | 2 | during The Old Colossus | 1 |
Numbers by tier
A creature grows 40% in health, 25% in damage and 100% in experience for every tier of its land, after its rank (World: 6000% health, 300% damage, 4000% experience).
| Tier | Health | A blow | Ground Slam | Experience | Ratings |
|---|---|---|---|---|---|
| 2 | 3360 | 45 | 150 | 1600 | +10 |
Ground Slam
“Raises its club high and brings it down on everything before it.”
- Windup (the warning)
- 1.5 s
- Cooldown
- 10 s
- Reach
- 4 m, 120° arc
- Resisted with
- Reflexes
How it behaves
- Stance
- Aggressive
- Notices you at
- 12 m (less in the dark, more with a torch)
- Gives up the chase at
- 25 m from home
- Hours
- Day and night
- Comes back
- Its camp grows back by up to 10% an hour once thinned
Loot
Its rank rolls the table 8 times for each hero who earns its loot. Gold: 2 to 7 at tier 2. The chance a kill gives each item:
| Item | Tier 2 |
|---|---|
| 38% | |
| 27% | |
| 8.8% | |
| 12% | |
| 12% | |
| 8.8% | |
| 12% | |
| 12% | |
| 12% | |
| 8.8% | |
| 8.8% | |
| 6% | |
| 4.5% | |
| 4.5% | |
| 4.5% | |
| 4.5% | |
| 4.5% | |
| 8.8% | |
| 8.8% | |
| 6% | |
| 6% | |
| 4.5% | |
| 4.5% | |
| 3% | |
| 3% | |
| 3% | |
| 3% |
Comes out with
- The Old Colossus: every second day at 20:00, for 3 hours of world time
In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.