Last Light of Eremor

Gravefang the Risen

Rare undead, The Undead

Where it walks

PlaceTierWhenHow many
The drowned graves (25% of the time, for 30 min, with the ghouls)1by night1

Numbers by tier

A creature grows 40% in health, 25% in damage and 100% in experience for every tier of its land, after its rank (Rare: 400% health, 150% damage, 500% experience).

TierHealthA blowExperienceRatings
12001590+0

How it behaves

Stance
Ambush: lies in wait, unseen
Notices you at
12 m (less in the dark, more with a torch)
Gives up the chase at
25 m from home
Hours
Night, and an eclipse's dark, where it sees you as by day
At night, light
Flees from light at night
Comes back
Its camp grows back by up to 10% an hour once thinned

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.