Gutrot the Grotto King
Rare goblin, Goblins
Where it walks
| Place | Tier | When | How many |
|---|---|---|---|
| The enchanted forest (25% of the time, for 30 min, with the goblins) | 3 | day and night | 1 |
Numbers by tier
A creature grows 40% in health, 25% in damage and 100% in experience for every tier of its land, after its rank (Rare: 400% health, 150% damage, 500% experience).
| Tier | Health | A blow | Experience | Ratings |
|---|---|---|---|---|
| 3 | 324 | 19 | 300 | +20 |
How it behaves
- Stance
- Pack: calls its kind to the fight
- Notices you at
- 12 m (less in the dark, more with a torch)
- Gives up the chase at
- 25 m from home
- Hours
- Day and night
- At night, light
- Drawn to light at night
- Comes back
- Its camp grows back by up to 10% an hour once thinned
Loot
Its rank rolls the table 3 times for each hero who earns its loot. Gold: 4 to 10 at tier 3. The chance a kill gives each item:
| Item | Tier 3 |
|---|---|
| 15% | |
| 7.9% | |
| 6.4% | |
| 6.4% | |
| 4.8% | |
| 4.8% | |
| 4.8% | |
| 4.8% | |
| 4.8% | |
| 4.8% | |
| 0.81% | |
| 0.81% | |
| 0.81% | |
| 0.81% | |
| 4.8% | |
| 4.8% | |
| 3.2% | |
| 3.2% | |
| 0.81% | |
| 0.81% | |
| 0.81% | |
| 0.81% | |
| 1.6% | |
| 1.6% | |
| 3.2% | |
| 1.6% | |
| 0.27% | |
| 0.54% | |
| 0.54% | |
| 0.54% | |
| 0.54% | |
| 0.54% | |
| 0.54% | |
| 0.54% |
Its own drop
Grotto King's Fang: 25% for each hero who rolls its loot.
In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.