Last Light of Eremor

Mummy

Common undead, The Undead

Where it walks

PlaceTierWhenHow many
The red tomb1day and night3 of a population of 6

Numbers by tier

A creature grows 40% in health, 25% in damage and 100% in experience for every tier of its land.

TierHealthA blowExperienceRatings
1701018+0

How it behaves

Stance
Ambush: lies in wait, unseen
Notices you at
12 m (less in the dark, more with a torch)
Gives up the chase at
25 m from home
Hours
Day and night
At night, light
Flees from light at night
Comes back
Its camp grows back by up to 6% an hour once thinned

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.