Last Light of Eremor

Skeleton

Common undead, The Undead

Where it walks

PlaceTierWhenHow many
The swamp3by night3 of a population of 6

Numbers by tier

A creature grows 40% in health, 25% in damage and 100% in experience for every tier of its land.

TierHealthA blowExperienceRatings
3991660+20

How it behaves

Stance
Ambush: lies in wait, unseen
Notices you at
12 m (less in the dark, more with a torch)
Gives up the chase at
25 m from home
Hours
Night, and an eclipse's dark, where it sees you as by day
At night, light
Flees from light at night
Comes back
Its camp grows back by up to 6% an hour once thinned

Loot

Gold: 4 to 10 at tier 3. The chance a kill gives each item:

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.