Last Light of Eremor

Troll Chieftain

Boss troll, Orcs

Where it walks

PlaceTierWhenHow many
The plateau4day and night1

Numbers by tier

A creature grows 40% in health, 25% in damage and 100% in experience for every tier of its land, after its rank (Boss: 1200% health, 200% damage, 1000% experience).

TierHealthA blowGround SlamExperienceRatings
4105642140800+30

Ground Slam

“Raises its club high and brings it down on everything before it.”

Windup (the warning)
1.5 s
Cooldown
10 s
Reach
4 m, 120° arc
Resisted with
Reflexes

How it behaves

Stance
Aggressive
Notices you at
12 m (less in the dark, more with a torch)
Gives up the chase at
25 m from home
Hours
Day and night
Comes back
Its camp grows back by up to 10% an hour once thinned

Loot

Its rank rolls the table 4 times for each hero who earns its loot. Gold: 6 to 14 at tier 4. The chance a kill gives each item:

In the game, your bestiary learns its name at the first kill (or a study), its numbers at 5 kills, its drops at 15 and its haunts at 30.